OK, so this brings us to beta 2.Water settings can be tweaked, this is just a demo. Decay depth is 5000m... unrealistic, but an interesting visualisation. Ocean floor is just a light sandy colour. Blue marble texture is restricted to inland areas. This creates a few dark artefacts along the water's edge. This is an inescapable problem with the source image along with the loss of several small islands. Both of those issues will get looked at later as there are no quick fixes for them, but I have a couple of ideas.
Rendering without atmosphere at the moment so I can see what's happening, using a blue background instead. Lakes and rivers next..