Functional Caustics

Started by dandelO, May 31, 2010, 01:12:54 PM

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dandelO

I dug out my old caustics file from dandelO's Public Library - vol.1, last night after reading a post in TG2 discussion which drew my attention back to it and the possible uses some folk might need it for.

This is the basic render of the example scene with the new reworked settings.

Render settings:
Detail = 1
AA = 3, Mitchell-Netravali (non-adaptive sampling)
GI Relative detail = 3, sample quality = 12, blur 6. Stop reading... Now. (don't be alarmed, there's no sky, it's quick BUG! TURN THAT GI DOWN NOW!) Commence reading... Now.(Don't be alarmed, there's no atmosphere at all, it's quick! ;))


[attachimg=#]

Files available in file sharing section: http://forums.planetside.co.uk/index.php?topic=9998.msg104246#msg104246

Thanks for looking! :)

*EDIT* Inserted link.

choronr

Now this is giving me some ideas for the next project. Thank you, I will be trying the caustics - most generous of you!

dandelO

Cheers, Bob. Make sure to use the updated ones(v.3). :)

MacGyver

Thank you very much, looks great! :)
What you wish to kindle in others must burn within yourself. - Augustine

rcallicotte

OMG  COOL!!  I like your choice of colors for this.  Nice.
So this is Disney World.  Can we live here?

mindsap

Thanks dandelO

I'll have to update my library. :)
Once a King always a King but once a night is enough...

dandelO



Just an update with the new caustics layer v.3. and my 'sandelO' shader. :)

Cheers. folks!

Henry Blewer

There is just one word, wow! This water looks very real. Nice work.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

dandelO


inkydigit

dandelO you the mandelO many thanks, will check these out

otakar

are those oil blobs?  :(

Great stuff, how fast does it render?

Hetzen

Nice effective trick you've found there.

dandelO

Otakar: No, fish!(the water is a bit too rough to see them correctly) :D And, it really doesn't take much(if any) longer to render than a basic, empty surface layer. It's only a little colour pattern fed into the main surface layer's luminosity channel.

Cheers, Hetzen! :)