Hello Terragen/Planetside members.
I am new to this forum, but old to game modifying. I currently make modifications for a game called
Rigs of Rods. Approximately 90% of the game's content is made by third-party users, because it is a free, open-source, and modification-friendly physics simulator. It's not the type of physics like building blocks, but simulating vehicles and their functions, creating suspensions for racing trucks, and so forth. One of the things that can be done in this game is map-making. I am making my first map for the game.
The map I am making, is being made in L3DT (Free). I am on a mission to make the Bolivian Road of Death. Here are the real pictures, and the progress:


Does it look like rubbish? I think we can all agree.
You see, the problem with L3DT is it's free. Most free stuff does not work properly. As you can see in the screenshot above, when you try to make roads on a steep surface, it affects everything around it, which deforms the terrain horrible, which is an undesirable effect. The whole point of this thread is to ask a question: can you make decent-looking roads on mountainsides, without affecting the environment, and without making it have high polygons? If the answer is yes, then I would be glad to get Terragen/Terragen 2, because L3DT is driving me nuts.
Thank you for your time.