new shaders using loop-based nodes?????

Started by ricky31284, July 22, 2010, 05:11:31 PM

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ricky31284

i would like to make some new shaders like sparse convolution and was wondering if it is possible to make a c++ style loop based in nodes (basicly i would need to say 0=some number while etc etc.. let number =number +1) this would allawe me to make all kinds of neat shaders. please help

Hetzen

Have a play with the 'modulo' function. It's pretty awesome. And no, I won't give away those secrets. ;D

cyphyr

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ricky31284

thanks i havent tried it yet but im sure ill be able to figure it our.