Mountain Huts

Started by ozijon, March 14, 2007, 02:10:04 PM

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ozijon

Mountain Huts

Dark Fire

Very nice. The only problems are that the grass clumps look fairly seperate, and the window on the right appears to start quite suddenly - it needs some sort of edge surrounding it.

inkydigit

i agree...still nice mood and good use of models!

old_blaggard

Nice idea!  The image came out pretty well too.  I second the opinions expressed above.  I really like the use of trees in the background as well as your clouds.
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fmtoffolo

the general picture looks ok, but...
the textures are kinda streched out. Also the lack of detail and "bump"(displacement ...)make it look fake..
Also, the textures look as if they are tiling in the background hut.
But all this problems are hard to fix considering the ability of tg2 to handle objects and such...

The rest looks very nice
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Mr_Lamppost

Second everything that has been suggested; all are minor tweaks to an otherwise excellent scene.

The only thing I would change is the grass: Wider clumps, shorter blades, and tone down the green a little. 

I have no idea what effect it would have because I have not tried it but what about increasing the Global Lighting? 
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king_tiger_666

very good use of a model ;D ;D, great render and POV
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ozijon

Thanks for the responce I redone the pic but the thing is i can only get one texture to work on my modles I've tryed putting on more but only one seems to come out anyway i'll keep at it thanks again
                                                                   John

Dark Fire

The grass is much better now...

old_blaggard

Much better.  I still feel that the cabin could use a little bit more detail.
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Oshyan

The cabin interior textures could be better, but as you said you're having problems with that. Otherwise this new version is much better with greatly improved lighting.

- Oshyan

rcallicotte

Hey, I like the new version!  I hope you'll put a bench or something of such under the window.  Some detail in the foreground would be the coup de gras.
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bigben

Great progress.

When you get the textures sorted you might be interesting to try a little bit of displacement on the cabin surfaces to give them a bit of thickness. You could use a modified version of your texture for the displacement function to get more realistic cracks between/in the planks.

ozijon

New   Mountain huts
                     
                    http://electroartshop.com/tg2.html

old_blaggard

Nice job with the postwork (at least I think it's postwork ;)).  I like this version the best.
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