Thanks, folks!
Walli, yup, the green is a bit extreme, isn't it? Too saturated. I should adjust that if I update it any.
Martin, I'll see about adjusting the displacement fractals a little, too.
Jbest, actually, I lifted the clouds out of an earlier low quality(piss-poor, I should add)
test render, the image above was rendered without clouds, I just added them afterwards. Probably shouldn't have afterall.
I've never really done any procedural canyon setups before, this was pretty much my first attempt at a red-rock type scene from scratch. I'll tweak away a little, I'm offline at the moment so, it might be a while before I return...
Cheers again!
* Here's a wider version of the same setup as above.
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