same scene, different light

Started by pfrancke, September 12, 2010, 01:22:36 PM

Previous topic - Next topic

pfrancke

I've been following the nebula threads and was thunderstruck by the comment nirougraphic made about rendering the same cloud using different lighting conditions and then blending it back - so I gave it a shot, just to see what would happen.  I started with FrankB Dutch sky tgd and ended up making 4 versions where the only change was light directions and sun altitude.  I varied the direction by 5 or 10 degrees, and the altitude by 2 degrees.  Then I used PS to blend them all together using the brightest as a base and blending in the other layers and lowering their opacity.  Then I repeated the blending but this time masked out the layer and brought in areas that had detail.  I wish I were more PS skilled, the end result was interesting and had some of the same feel you might get from tone mapping, but this way you seem to have more control.  But of course, the accuracy of the lighting ends up suffering, but I think you might get interesting cloud areas doing this.

Volker Harun

It looks like an oil painting of a skilled artist ... I really like the depth and contrast in this. Thanks for sharing your workflow!

Henry Blewer

http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

domdib


pfrancke

Figuring out a reasonable workflow is (for me anyway) the hardest thing.  You guys are very kind!  Credit for the idea as such though goes to Nirougraphic and I certainly thank him for explaining a little more about how he got that wonderful nebula.  About the idea, remember that I only used four images and my process is a hack.  About my image...  I ended up blending in an old TG2 water image I had laying around and added some trees and grass in the foreground rendered with Carrara.  Talking about workflow, one aspect of the Carrara program that I find very useful is its ability to render pieces in the alpha channel allowing easy composting.