Noise in Blues or Reds - Function/PF based patterns

Started by Hetzen, September 25, 2010, 08:47:46 PM

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j meyer

Since Volker started out with the repetitive patterns i thought these
are going to fit here also.
[attachimg=#]

j meyer

and the colored version

[attachimg=#]

Walli

print that out, really large and sell it as 70´s wallhangings/wallpaper

dandelO

Cool, J Meyer. I made something similar but with displacements as well: https://sites.google.com/site/d4nd310/fractalo.jpg
And animations of the same with opposing warps; http://vimeo.com/13430115

j meyer

#34
Yeah,the seventies...sigh...those were the days..........

Martin - i do remember,trippy stuff.Most likely i was just too lazy to
           comment back then.


Volker - i like the use of the transform shader,seems to have some possibilities.
            And i liked it's use in your city set up aswell and the way you made use
            of the blending and break up inputs of the surface layer there.Clever!

Volker Harun

Quote from: j meyer on September 30, 2010, 10:20:31 AM
Volker - i like the use of the transform shader,seems to have some possibilities.
            And i liked it's use in your city set up aswell and the way you made use
            of the blending and break up inputs of the surface layer there.Clever!
Thanks :)
The Transform shader only works with PFs and the Get position in texture ... but it is very handy to use the same function several times with different scales.

I like this tapestry stuff :) I wished, my brain would be sorted like this ;) ...

What about something like Sine-City ... this famous Mojo-Render????

Volker Harun

Here is an old Thread with Patterns ... combining these patterns with fractal noise should be very funny :)

And here is a basic image of the SinCity-setup:



Interesting or Attic?

j meyer

Volker - actually your brain must be sorted like this,at least somehow,
            because i developed the above from your julia file. ;D
            Sine-City,why not,what exactly do you have in mind?
            Personally i'd like to combine such patterns with the kind of
            symmetrical stuff i did last year
            http://forums.planetside.co.uk/index.php?topic=6023.0
            for example.Had some chocolate stuff too,but can't remember
            that threads name at the moment,was from red nodes only,like
            the other one.Wanted to explore the reds some more at that
            time,just to show that you don't need the blue ones to do such
            things.
           

Volker Harun

Quote from: j meyer on September 30, 2010, 12:31:30 PM
           Sine-City,why not,what exactly do you have in mind?      
I was wrong, not the fantastic SinCity by Alex Niko ... I meant the SineWarrior Planet in MojoWorld
Quote from: j meyer on September 30, 2010, 12:31:30 PM
Personally i'd like to combine such patterns with the kind of
           symmetrical stuff i did last year
           http://forums.planetside.co.uk/index.php?topic=6023.0
           for example.
This is really good stuff and has lots of potential! I have missed a lot these months.

j meyer

Thankies.
I'm not familiar with Mojoworld generally and Sine Warrior Planet particularly,sorry.

dandelO

Maybe someone could use this half-arsed maze noise. It's not scientific, just breaks up lines according to a voronoi noise but, makes a decent enough rough mask for a hedge-maze, or something. I wouldn't use it for displacement, it's pretty rough. :D

Used on a 100m population of TG grass clumps here;
[attachimg=#]

[attachimg=#]

Now, someone make an accurate version... ;)


Henry Blewer

I always thought the planet Aurora would have a landscape like this. (Issac Asimov, Lije Bailey series...) Robots tended all the farms and estates. I always thought the landscapes would be rather geometric.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Hetzen


N810

Hmmm... wonder what this button does....