Mescadia

Started by schmeerlap, November 03, 2010, 12:02:17 PM

Previous topic - Next topic

schmeerlap

Messing around with Merging PF displacements and applying S&O shader and cylindrically projected Image Map displacement. The pattern on the nearby tower is also etched into the rock using Image Map shaders (colour + displacement + mask/blended).

John
I hope I realise I don't exist before I apparently die.

Kevin F

#1
Oh! I like this. Very nice structures and colours.
The whole scene somehow looks just right.

thanks for the tgd file as well.

Henry Blewer

http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

choronr

Very alien; and, the artifacts of some ancient civilization make this scene intriguing.   

inkydigit

very cool terrain work...I too like the artefact!

Linda McCarthy

Just an amazing work, John.  I looked for the tgd file but couldn't find it.  Will it be forthcoming?  Whether or not, I thank you for this awesome and inspiring render. 

domdib

#6
Linda, go to the File Sharing section - it's in there, in the Procedural Terrain library (click on the latest post, then go to the previous page).

Linda McCarthy

Thanks, Dom, and thanks again, John!  L