I really like the POV. But the rest is yuck, except the clouds. The clouds are not quite what I had in mind, but they looked good in the preview, low res renders.
I was going to make the shore look wet, but I did not want to do a large, full render with the wavy strata. I used a power fractal to produce the strata, not the strata and displacement shader.
The stones... Worked on those last night before I went to my job. I had a nice set up. Then I went crazy trying out functions and screwed it all up.

But I did learn a way to use the fake stones which is better than I normally use them.
The water is shallow in the tgd. But I need to find a way to use the rock for eddies and swirls. It would also be neat to be able to control the waves by wind direction. I may be upgrading to the animation version next spring.
Starting from scratch.