Hey gang,
Im doing some TG2 work and comping in additional 3D foreground objects.
Im doing my comping with the 32bpc linear .exr out of TG2...
The thing is, I love the way terragen tonemaps its renders, can anyone shed some light as to how I would achieve the same results in Photoshop?
It seems no matter what I try, I cannot get photoshop to tonemap the same way TG2 does it
Does anyone know what I'm on about?
One thing's for sure- I'm very under-slept so please forgive me my gibberish