white stuff on the shore is the salt marks that the sea has left behind. I have modeled seaweed, the dried stuff, but forgot to add it, i think a line of it along the salt line would have given this a better kick.
cretids to dandelo's sand and grass shaders, trees and gulls by myself, forgot to set pops to high quality again
render time 3hrs 50 mins
Quality 0.7
AA 3
RTA & RTO on