Started by Doofus, December 23, 2006, 05:26:10 am
Quote from: MeltingIce on December 23, 2006, 02:15:25 pmYou could always render out 6 times in a cubic fashion with your FOV at 90, arrange the images in Photoshop into a Cross format, then use something like HDR Shop to convert the cross format to a longitudinal format. It's what I did when I made skyboxes in Terragen 0.9.
Quote from: U-Type on December 30, 2006, 02:19:10 pmIn what way do i have to put them in the cross format? Is it like █ █ █ █ █ █or a different arrangement?
Quote from: Sethren on December 28, 2006, 05:43:58 pmGoodness i really hope that Matt implements render options like Vue 6 infinite has like 360 Spherical Panoramic rendering. Right now i am doing a project for a company that i work for that requires the creation of HDRI Lighting using cubic maps and or light probes but sense i can not afford Vue 6 Infinite nor do i have the time or computing power to render out 6 individual Terragen 2 renders
Quote from: jo on January 11, 2007, 06:15:52 pmI would think that rendering a 360 degree spherical panorama would involve rendering more or less as much as it would to render 6 individual faces of a cube, and therefore take a similar amount of time.
Quote from: jo on January 11, 2007, 06:15:52 pmHi,I would think that rendering a 360 degree spherical panorama would involve rendering more or less as much as it would to render 6 individual faces of a cube, and therefore take a similar amount of time.Regards,Jo
Quote from: Volker Harun on February 15, 2007, 08:04:31 amHi _Sin,I am just guessing due to other threads. This could be a GI-matter. Maybe you should use instead of GI the lighting clips supplied by Oshyan (Shared Files, the Topmost Thread).Regards,Volker Harun