Sneak peek at Terragen 2.3 features

Started by Matt, March 30, 2011, 12:45:17 AM

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Jack

Wow Nice just when i have fixed my computer hehe
cant wait:P
My terragen gallery:
http://wetbanana.deviantart.com/

rcallicotte

Good to hear.  Not dropping off the end of the Earth is a good thing.

Glad you're back.


Quote from: wetbanana on April 01, 2011, 09:09:19 PM
Wow Nice just when i have fixed my computer hehe
cant wait:P
So this is Disney World.  Can we live here?

nixx

If I may ask, will the new Transform Shader support rotation around custom/arbitrary centers ?

nick
I 'm child, and man, then child again; the boy never gets older

Oshyan

Quote from: nixx on April 06, 2011, 09:56:51 AM
If I may ask, will the new Transform Shader support rotation around custom/arbitrary centers ?

nick

No, although there are some additional options, including the choice to use World Space (final position).

- Oshyan

sjefen

That's a fantastic update. Can't wait =p.

But I have a question regarding the improvements on the rendering. You say in many cases the  rendering is twice as fast on cpu's with larger number of threads. Does this count if I only have 4 threads as well?

Regards,
Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

ndeewolfwood

just yeah !!! ...the best change log since tg2.0...can't wait for this

jo

Hi Terje,

Quote from: sjefen on April 07, 2011, 07:36:04 AM
But I have a question regarding the improvements on the rendering. You say in many cases the  rendering is twice as fast on cpu's with larger number of threads. Does this count if I only have 4 threads as well?

The specific case where it's much faster is on the Mac when you're using hyperthreading. For example my machine has 8 real cores and 8 virtual cores (hyperthreads). The big speed increase comes when you use more than the 8 real cores and move on to the virtual cores, more than 8 render threads basically. I usually use 16.

Rendering speed is improved a bit in general, on the Mac and Windows, when using more than one thread. You will very likely see an increase in rendering speeds with 4 threads but it won't be so dramatic as described in the specific situation above.

Regards,

Jo

sjefen

Alright. I'm thinking of upgrading my cpu and now is probably a good time  :)
Thanks for the answer Jo.

Regards,
Terje
ArtStation: https://www.artstation.com/royalt

AMD Ryzen Threadripper 1950X
128 GB RAM
GeForce RTX 3060 12GB

Zairyn Arsyn

Quote from: sjefen on April 07, 2011, 10:12:13 AM
Alright. I'm thinking of upgrading my cpu and now is probably a good time  :)
Thanks for the answer Jo.

Regards,
Terje
i am thinking the same thing, an 64-bit TG2 and an i7 2600k sounds sweet.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

i7 2600k 3.4GHZ|G.skill 16GB 1600MHZ|Asus P8P67 EVO|Evga 770GTX 4GB|SB X-FI|Antec 750W
http://zlain81.deviantart.com/

Floating.Point

Im so excited about the new micropoly export!
I mean 64 bit is awesome! but everyone has been talking about it for ages!
Some of the other new features are really significant!!
Thanks Planetside!

Kadri


Jo , i forget to comment on the "colour picker" , "Node Palette" etc.
I think they are very nice fine additions that sometimes don't get the praise they deserve (in other software too).

max_thehitman


This new version sounds all very interesting.
Unfortunatly times are getting tight on my belt and I am unable to buy myself a new pc to upgrade
my system to the newer 64bit machines. The world is in crisis! Perhaps maybe next year I have some extra money.
In the meantime version 2 still seems like its still super duper good. No need to upgrade just yet.
There is still lots to discover and create with it.

Matt

You don't need a 64 bit system to use 2.3. There is a 32 bit version you can download.
Just because milk is white doesn't mean that clouds are made of milk.