Quote from: Themodman101 on April 15, 2011, 10:16:33 AM
Okay, now this brings me to another question. Where on earth is the translucency settings? Do I have to import the mtl into max or maya or whatever? ive looked around in TG2 but I dont see an ability to edit the material.
I guess I'll have to find a TGO plugin for max or maya.
That doesn't exist.
You can find the translucency settings in the object maker of the population.
Click on the '+' of the population node to go inside the node, then inside the node repeat that again and you're inside the object maker for your model.
There you see red nodes, each represents an element of your model like bark, stem, leaf etc.
Look up for your leaf texture shader and double click it.
In the first tab, called "colour", you can setup your leaf texture. Among these settings is the translucent setting.
This indeed looks like translucency settings problems, but be aware that once you've sorted this out it might be that it will look to dark or odd/off in the shadows.
Then you'll need better GI quality to fix this. GI 2/4/8 works good in most cases.