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Luminescent Objects
Luminescent Objects
Started by PeanutMocha, April 23, 2011, 12:20:16 AM
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PeanutMocha
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Posts: 119
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Luminescent Objects
April 23, 2011, 12:20:16 AM
I'm trying to sort out how to create a moonlit scene with a few luminescent creatures that I suppose would be imported objects.
Is there a way to have objects in the scene be their own light source rather than just reflecting / refracting the general light sources in the scene?
Very roughly, I'm looking for something like the nighttime bio-luminescent scenes in Avatar:
http://nsm02.casimages.com/img/2009/08/27/090827011933134274327384.jpg
Oshyan
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Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Luminescent Objects
#1
April 23, 2011, 12:23:40 AM
Crank up Luminosity in a Default Shader used as the surface shader for your objects and use high GI settings.
- Oshyan
PeanutMocha
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Re: Luminescent Objects
#2
April 23, 2011, 12:42:33 AM
Last Edit
: April 23, 2011, 03:05:42 AM by PeanutMocha
Worked great!
Result attached.
Here are the detailed steps:
http://terragen2.wordpress.com/2011/04/22/glow-in-the-dark/
PeanutMocha
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Re: Luminescent Objects
#3
April 25, 2011, 12:05:29 AM
Updated to include some color variation
http://terragen2.wordpress.com/2011/04/24/glowing-in-style/
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