Smoothing of imported 3d objects

Started by Fierys, December 23, 2006, 10:30:34 AM

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edlo

Have you tried increasing the geometry detail? adding polygons should make everything look smoother, but of course you will have a much bigger file and increase the chances of crashing tg2

rcallicotte

Daz|Studio is great for importing/exporting.  It's free at DAZ3D.com

I shouldn't say 'great', since I'm still learning.  But, it looks good so far.  The smoothing issue is a problem, though.  I think it depends on the texture connected to the exported object.  A leg of a female looks like it has faces similar to what is explained here, but a mech seems to be fine.
So this is Disney World.  Can we live here?