When you say tweaked, how much are you talking about? A meter or less, or more than a meter?
You can adjust the elevation of the populated plant objects in the second of the two entries that
are created when you make a population. (see screen shot) This transform changes the parameters for the seed object
and all of the populated follow suit. (they go up or down etc...) The only thing that doesn't work is when you have
a large amount of displacement due to tweaking. The population places the plants/objects based on the original
terrain not the displaced one. So for minor tweaks you can fix as I explained above but major changes you will have to
place objects individually.
Of course there may a way that I am not yet aware of that someone else has figured out. Hope this is helpful.