Shading by altitude range

Started by PeanutMocha, July 07, 2011, 12:23:08 PM

Previous topic - Next topic

PeanutMocha

I need to create renders that shade by altitude range fairly frequently and got tired of setting up the shader networks by hand, so wrote a little tool to generate a TGC for me.

The program and source code are attached in case anyone else finds this useful.


neon22

Maybe you could add to the Sticky - Procedural Terrain thread in "File Sharing"