Started by caekdaemon, July 30, 2011, 03:02:16 pm
Quote from: Oshyan on August 18, 2011, 05:34:20 pmThe Lake node is an Object Node, so it does not need to be connected to any input. However you do need to specify the planet it references on its Planet tab (inside the Lake node's settings).- Oshyan
Quote from: Dune on August 20, 2011, 03:21:59 amAnd if you don't really need depth (meaning transparency), you might consider a reflective shader, added to the water shader, where the water shader has transparency and/or reflectivity set to 0. The water shader just provides the waves. The Reflective shader is faster to render.