Procedural Canyons (hurrah!)

Started by ProjectX, April 05, 2007, 02:10:03 PM

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Volker Harun

I like it - the next step would be to make very narrow canyons ,-)

rcallicotte

Thanks for this explanation.  I'm struggling to understand concepts that you take for granted are clear and it isn't anything you're doing wrong; I'm in need of some real schooling.   ;D

Thanks for the TGC as well.  Very generous.
So this is Disney World.  Can we live here?

ProjectX

Quote from: Volker Harun on July 24, 2007, 02:26:32 PM
I like it - the next step would be to make very narrow canyons ,-)

To do that, you'd need to fiddle with the colour offset so that the majority of the fractal was white, probably using very few octaves of perlin ridges to preserve the canyon's length. otherwise you'd get a lot of very small canyons, more like massive pot holes really. I'll see what I can do.

Volker Harun


rcallicotte

#34
Setting the Canyon Fractal's X and Z stretches to .25 narrows the canyons.  I also increased Y stretch to 5 and this looked pretty good.
So this is Disney World.  Can we live here?

Gothic

Oh my God... I love you two, 3DGuy and ProjectX. :-* Although I prefer 3DGuy's plateaus better; they're more suited to my needs. ;D

I've been trying for ages to achieve this effect... thanks for the aid guys!