Objibwa Bluffs

Started by Henry Blewer, July 01, 2011, 12:34:32 PM

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Tangled-Universe

Quote from: Matt on July 04, 2011, 10:47:58 AM
Quote from: Tangled-Universe on July 03, 2011, 03:45:53 PM
If they are not using a parts-shader you can connect a "adjust saturation colour" function node in between the multishader- and objectnode.

You can do the same thing if there is a Parts Shader.

If I connect it the same way then my object turns black.
If I'm correct someone else mentioned that also, quite recently.

jamfull

I found it worked if used on an object with a multi shader, but could not get it to work with a parts shader for some reason.
http://forums.planetside.co.uk/index.php?topic=12331.0

James

Tangled-Universe


Dune

Just theoretically, never tried it, but what about a surface shader under the default, no color, then a adjust saturation colour as a child. Something like that works in normal links with a colour adjust shader...