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happy easter!
happy easter!
Started by child@play, April 06, 2007, 10:45:07 AM
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child@play
Member+
Posts: 331
white and nerdy
Location: somewhere between tg 0.9 and TG2TP
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happy easter!
April 06, 2007, 10:45:07 AM
hey guys, happy easter
preview looked good, but now the rays are all crippled, changing settings (quality, atmo, clouds etc) didn't work, any ideas?
perfection is not when there's nothing more to add, it's reached when nothing more can be left out
dhavalmistry
1k+ Member
Posts: 2,478
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Re: happy easter!
#1
April 06, 2007, 10:47:09 AM
its more like happy playboy
did you use masking on clouds???
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
child@play
Member+
Posts: 331
white and nerdy
Location: somewhere between tg 0.9 and TG2TP
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Re: happy easter!
#2
April 06, 2007, 10:48:55 AM
yep, image map
tried with 2D/3D, changed sun settings, nothing helps
(oh, and it has been the only b/w image of a rabbit i could find
)
perfection is not when there's nothing more to add, it's reached when nothing more can be left out
dhavalmistry
1k+ Member
Posts: 2,478
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Re: happy easter!
#3
April 06, 2007, 10:51:06 AM
ya I tried doing that once...didnt work and I was told that they will take care of it in the later stage of development
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
child@play
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Posts: 331
white and nerdy
Location: somewhere between tg 0.9 and TG2TP
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Re: happy easter!
#4
April 06, 2007, 10:53:36 AM
ah, cool
already thought that it could be a software-problem, looked allright to a certain degree of the render-process, but then it went mad
thx dhav
perfection is not when there's nothing more to add, it's reached when nothing more can be left out
old_blaggard
1k+ Member
Posts: 2,523
Location: United States
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Re: happy easter!
#5
April 06, 2007, 11:54:49 AM
Either way, happy easter to you too
.
http://www.terragen.org
- A great Terragen resource with models, contests, galleries, and forums.
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: happy easter!
#6
April 09, 2007, 03:45:45 PM
Was the cloud Acceleration Cache enabled for these renders?
- Oshyan
child@play
Member+
Posts: 331
white and nerdy
Location: somewhere between tg 0.9 and TG2TP
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Re: happy easter!
#7
April 09, 2007, 04:07:15 PM
Last Edit
: April 09, 2007, 04:48:16 PM by child@play
how blind can one be
must have changed almost every setting for clouds, except for that, lol
render is running again, looks good so far, thx oshyan
perfection is not when there's nothing more to add, it's reached when nothing more can be left out
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
Logged
Re: happy easter!
#8
April 09, 2007, 05:16:44 PM
Excellent. There are some problems with the acceleration cache which can cause banding or "broken" areas like that. These issues are being addressed for the next update.
- Oshyan
Harvey Birdman
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Re: happy easter!
#9
April 09, 2007, 07:11:20 PM
Update? Next update? (pant pant pant... hyperventilating.... need paper bag...)
(Nice bunny, C@P).
rcallicotte
1k+ Member
Posts: 9,541
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Re: happy easter!
#10
April 09, 2007, 11:03:58 PM
Yeah, I agree with Harvey.
Nice bunny.
So this is Disney World. Can we live here?
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happy easter!
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