Is it possible to get a function that procedurally adds random stars, constellations, and nebulae to a night sky? I know there's a work around where you paste a starfield image into the background of the sky, but I was wondering if someday Terragen might have this function built in. It seems like it would be easy to speckle the sky with random points of light, the same way populations of models are added to terrains perhaps, with controls for density, magnitude, colour, etc... -sigh-
Anyway, I was just wondering. This has probably been discussed before.