Hi all
I have an idea for a render i am standing on a riverbank between 2 canyon walls. as i look downstream i see a tall alpine snow topped mt. my question is how to create, should do the following
use a heightfield merge shader, one with a mt and the other one a canyon or
add a mt using frankb method to a heightfield with canyon walls ad if i use the merge shader idea is it best to sstack the fields or use the mergeshader itself, as i have used oe of these before ay advice etc would be appreciated
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