There is no ETA for the next update at this time. Currently it is planned to address some acceleration cache issues including performance problems present in the previous update, as well as some render errors that occur occasionally. The Intersect Underlying function of the Surface Layer node will also be fixed and more options will be available. This feature will make realistic snow, ash and other depression-filling surface types much easier to create. Other bug fixes and updates may also be included, but those are the highlights at this point.
- Oshyan