Hi folks! I'm new to Terragen but am gradually figuring it out. I'm trying to create realistic renders of Mars, and am running into some confusion with rocks. Is there any way to control the size-frequency distribution of rocks? for example, make 80% of rocks between 1 and 10 cm, 15% of rocks 10 cm to 1m and 5 % of rocks >1m in size?
I thought maybe multiple fake rock shaders would do it, but I cant figure out how to do multiple rock shaders and also apply surface textures, etc to them.
A related question is: is there a good way to make rock sizes vary with distance? I'f like to make a crater with ejecta around it, and to be realistic, the ejecta should start with large blocks near the crater rim and gradually get small with distance from the crater.
Any ideas would be great. Thanks!