Still trying Stratas

Started by FrankThomas, December 23, 2006, 05:21:19 PM

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FrankThomas

Thought this was a reasonable effort :)

One day I'll get the hang of it

The Geostation

Looks like that day has about arrived  ;D

Andrew Randle
The Geostation
Andrew Randle
The Geostation

The Geostation

Ooops I'm having trouble keeping the ordering of the topics, and just replied to the last rather than the first topic - looking forward to seeing more of your strata Frank.

Andrew Randle
The Geostation
Andrew Randle
The Geostation

N8IO



looks a lot like one of  my first trys

old_blaggard

These are all very interesting.  I've played around with these, but haven't found a way to keep the strata confined to a specific area - namely, the steep slopes where they would actually occur.
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FrankThomas

I have a feeling I've managed to do this with a distribution shader with slope constraints set.  Bit like you would do for a population

old_blaggard

All right, I'll give that a whirl sometime.
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sonshine777

Frank,

Have you been able to place any populations in the areas where you have the strata shader applied?

It has been my experience that the shader changes the normal shape of the terrain whether it is a height field or a fractal doesn't matter and when you place a population in the area where the strata shader is, it computes the elevations based on the original surface. What this does it to cause the items you have populated to either be buried or floating in mid air.

Has anyone come up with a solution for this problem?


3DGuy

Quote from: old_blaggard on February 04, 2007, 04:29:33 PM
These are all very interesting.  I've played around with these, but haven't found a way to keep the strata confined to a specific area - namely, the steep slopes where they would actually occur.

I've created an example on how to restrict the strata to the slopes:
[attachimg=#]

Will

Nice, thanks 3DGuy.

Regards,

Will
The world is round... so you have to use spherical projection.

littlecannon

That's really quite simple... I wonder how I didn't work that one out.. thanks for the tgd 3DGuy.
Simon. ;D
I just need to tweak that texture a bit more...

king_tiger_666

all we need now is for terragen 2 is incorperate a way to colour stratas.. and your set..
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3DGuy

Actually, you can hook up colour shaders and whatnot :P If you switch around the base colour and the strata you'll see the strata's in an off colour.You could possible hook up an image shader or something to get them coloured the way you want to.

Volker Harun

Another way to create stratas which can be coloured individually is described in this post: http://forums.planetside.co.uk/index.php?topic=678.msg5456#msg5456

Well described is a bit much - I put the tgd-file for download a few days ago.

Regards,
Volker Harun

old_blaggard

Thanks a bunch 3DGuy.  That'll save me some time ;).
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