At Redirect Mini-Mountain v4

Started by Zairyn Arsyn, October 22, 2011, 01:28:11 PM

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Zairyn Arsyn

off-shoot of my Domed Hills of Lydarch project, using the same simple shape shader to create hills/mountains
only with a more advanced node network

i'm wondering if i should add a grass population, maybe a sparse one, that would appear to be a little dry.

C&C welcome
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mhaze


Zairyn Arsyn

if anyones interested, i will post of clip file of some of the nodes.
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Mr_Lamppost

Rather than grass what about a few dead twisted trees? 
Smoke me a kipper I'll be back for breakfast.

Dune

It could be a huge landscape where a herd of wild animals (maybe even mammoths  ;) ) could roam, or a hill of 10 meters high. Either way, you need something to give it size. Nice rock texture for a start!

Luc

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Henry Blewer

I like the twisted look of the hill. Metamorphic. I would add some sparse bushes here and there. Not too many; a painted shader would do the trick for the population locations.
http://flickr.com/photos/njeneb/
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Zairyn Arsyn

#7
decided to do render at 4k size, i will post that on deviant art.
added a second set of cracks, that are scaled a little smaller than the first.

decided to go with some of icegrips dead trees

@henry- i will have bushes in the next iteration.

C&C welcome
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Zairyn Arsyn

http://-zagadka-.deviantart.com/art/at-Redirect-MiniMountain-v3-265053189
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Zairyn Arsyn

#9
v4 with bushes.
the terrain has changed a bit.

C&C welcome

WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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Henry Blewer

The bushes look good, but need more species variation. ;)
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

Zairyn Arsyn

added more bushes, variation, i decided to switch to from a painted shader to a distribution  shader with min/max elevations enabled, along with min/max slope enabled
WARNING! WIZARDS! DO NOT PREDICT THE BEHAVIOR OF OTTERS UNLESS YOU OBEY BIG HAPPY TOES.

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