Hi All,
A problem I have noticed a lot is a variance between Water Level and "Y" Axis. I am creating a scene with Water Level at 148. However, if I place the mouse near the edge of the water on the terrain, the reading is 117. If I run my mouse across the water, "Y" axis reports 117. The centre of the "Lake" is close to my render camera - why does the water level node show 148 metres when in reality it is sitting on the terrain at 117 metres? It makes setting up distribution shaders a bit hit and miss.
Thanks!
Jonathan