JUNGLE ~ 14 sce animation

Started by cyphyr, November 28, 2011, 03:34:28 PM

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Tangled-Universe

#15
No, not 480p but 720p, 1:1 comparison ;)
I'm curious to see what it takes to get this moving at equal quality.
You're probably right about the AA issue, but relying on the render detail setting which is the "slowing" factor is quite a guess. (I think it would flicker like crazy when doing this at interesting resolution and detail)
Very interesting, thus, to test this out some time.

cyphyr

#16
Hi guys
Thanks for all the feedback and encouragement :)
I've rendered the last 2 seconds worth and re-comped the animation to include a depth pass, some grading and de-noise. It also now has an audio track. Its uploading now to Vimeo but apparently will take a couple of hours!! I will try Martins (dandelO) displacement trick on a short section, see how it pans out. I've seen plenty of very still forests with little of no movement in the leaves so if used I think in this case it would need to be very subtle. The other option I may try for another animation would be to have some birds or butterflies flying about breaking up the light shafts.
I'll let you know when it uploads but it may not be tonight! Socialisation calls!
Cheers
Richard

Ok it's uploaded but will take a little more time for vimeo to process, probably ready about 7pm UK time at which time I'll be out!
New version is here and I have added the link to the first post
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

Oshyan

The new version is already an improvement, nice work. Unfortunately Vimeo didn't offer an HD option while streaming, which is odd. But I was able to download the original once again, and at that quality level it really is something special.

Looking forward to seeing moving vegetation experiments! Remember to keep the displacements fairly large relative to leaf size so you don't get "wiggly/ripply leaf", hehe. I know you're aiming for subtle...

- Oshyan

TheBadger

It has been eaten.

Oshyan

Clarifying: I meant keep the displacement *scale* large relative to leave size, but not the displacement *amplitude*/multiplier.

- Oshyan

dandelO

Quote from: Oshyan on November 30, 2011, 06:52:45 PM
Clarifying: I meant keep the displacement *scale* large relative to leave size, but not the displacement *amplitude*/multiplier.

- Oshyan

Yup, you don't want that 'snakes in a hoover' effect I got when testing it, not here, there's a time and place for such things and this isn't it! ;) :D