Appropriate render settings for High Resolution (4096x4096)

Started by cdrose, January 11, 2012, 08:39:17 AM

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Kadri

You should see my Hard disk with project names. I have a very scientific seemingly approach(not) .
Some of them have names on the end like  "last" , "final" , "really last" , "last02"  etc.  ;D
Node names are more on the nightmares side ;)

cdrose

Quote from: Kadri on January 11, 2012, 08:52:28 PM

You should see my Hard disk with project names. I have a very scientific seemingly approach(not) .
Some of them have names on the end like "last","final""really last","last02" etc.  ;D
Node names are more on the nightmares side ;)

Haha awesome! I'm a default kind of person "Untitled_0019" lol  :P

Yea it's easily done when working on something for so long you get into a flow of knowing where to click and what to look at and can accidentally over look things  ::)

rcallicotte

Another thing to look for and try would be the nebula someone created here - really adds to the realism of a space scene.
So this is Disney World.  Can we live here?

Matt

Quote from: Tangled-Universe on January 11, 2012, 10:12:10 AM
Cloud samples tells us nothing without knowing the detail level it results in.
128 cloud samples can be detail 3 or detail 0.3, depening on cloud depth and density.
At such big resolutions see if a detail level of 0.5 gives you satisfactory results.
If the noise is too high increase with 0.1 increments.

You mean quality?

Matt
Just because milk is white doesn't mean that clouds are made of milk.

Tangled-Universe

Yes, quality it's called in the cloudnode, not detail. Just semantics, I don't think it made my point completely useless because of that mix up  :-\

Matt

Sorry about that, I'm just trying to make sure that people don't confuse cloud quality with the detail setting on the render node. What you said about samples and quality is good advice.

Matt
Just because milk is white doesn't mean that clouds are made of milk.