Knotwilgspoor/ Pollard willow track

Started by AndyWelder, January 17, 2012, 07:13:07 AM

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AndyWelder

Thank you all for your positive comments, much appreciated!
In retrospect I think it would have been better if the willows would have been positioned more in the background. Because I did create them in Arbaro I was too eager to show them off (That's the right expression, isn't it?) and neglected the impact of the faulty leaves. The same goes for the daffodils though these were created by dandelO: I misjudged the impact they had on the scene. Longing for the colors of spring after all these weeks of gray, miserable weather clouded my judgment.
One thing about those willows however: That part of Eindhoven that gave me the inspiration has some very old and well maintained pollarded willows and their trunks are really massive with diameters of over one meter... Too bad I couldn't figure out how to create cavities in these trunks because in reality most of the trunks have hollow parts.
I will start working on those leaves and daffodils with your suggestions for improvement in mind, they are very helpful!
@ dune: NWDA does not accept payments with IDeal so that's a no-go. ;D
"Ik rotzooi maar wat aan" Karel Appel

choronr

That is looking great Andy. I agree with some of the suggestions made. Looking forward to your future iterations.

Interesting about the pollard (pruned down to the nub of the trunk) willow. Some do this also with the 'Catalpa' tree. The results after re-growth yield a beautiful headed tree. Another tree I wish there was a model of is the 'Navajo Willow' which grows such nice rounded heads without having to pollard the tree. These are seen in the 'Four Corners' area of the U.S. 

AndyWelder

1 down, another one almost.
The willows now have "real" leaves, not just some colored planes for leaves! The method described by Ulco was what I did use in an earlier stage but produced weird results; that's why I gave up on that and did not use any images. Stubborn as I am and encouraged by the advice however I did return to the drawing board and started fiddling around with different leaf images and that gave me a clue finally:The images were pasted on to the leaves under a wrong angle... I rotated a leave image 90° (though it wasn't even a willow leaf) and got something that actually resembled a willow leaf. See "Detail Knotwilg".
The daffodils however are a different story. The object has five individual shaders for the petals and one for the trumpet so, following the same method as used with the willow leaves, I did assign an image shader to both the color and opacity image ports of those shaders. Also I gave them slightly different shades of yellow. The result was disappointing.
So I moved into unknown territory: I did attach a PF to the color function port of the petal shaders and used very small values for "feature", "lead-in" and "smallest" scale and unchecked the "Apply displacement" box guessing this was what Ulco meant. It made the petals look like they had a disease. Setting bigger values didn't help either, I could not see a difference except the spots on the petals grew larger.
So I removed the PF and used more stronger color variations on the petals; the result can be seen in the "Knotwilgspoor-LenteREV_RfDetail" image.
I don't give up on the daffodil, will experiment some more, even though the next version of the image will have the daffodils more in the background.
"Ik rotzooi maar wat aan" Karel Appel

Xynedia

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#18
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Dune

@Andy: De narcissen zijn misschien niet de beste bloemen om veel PF variatie in toe te passen, vandaar die 'ziekte'. Maar met een laag contrast (0.3 of lager) en waarden van 0.1/2/0.01 of zo geef je gras en boombladeren/schors net een soort subtiele variatie. Die waarden hangen een beetje af van hoe groot de planten/bomen zijn. Hele bossen hebben wat hogere waarden (1/50/0.1) nodig om verschillen te zien. En veel planten hebben ook wel dorre stukjes of vlekjes, het moet alleen niet teveel worden.

AndyWelder

The final render, for now. This one took twice as long to render thanks to the fact there's more sky visible and the tire tracks in the mud. In fact the latter ones took a ridiculous long time to render: It took almost six hour for the parts with the tire tracks in them to complete..... 
I found some decent looking reeds, in fact they were on my hard drive already, but uncatalogued, so I have no clue where they came from.

The next project I'm thinking of will be a summer variation from a different POV and with poppies and hawkweed (created in PlantStudio)
"Ik rotzooi maar wat aan" Karel Appel

Tangled-Universe

Really great work Andy, very convincing!

Cheers,
Martin


TheBadger

love the mud, man. Helps me a lot as I was adding puddles to something of mine. Thanks man!
It has been eaten.

choronr

This is one super creation/render Andy, we need to see more of this kind of work.

Dune


Walli