Are you interested in using Shape files in TG2?Yes. They came in very handy for my last big job, even though my experience with them is very limited.
Are you already using Shape files but importing them some other way (as rasters for example)?I suppose could always render a raster from a polygonal conversion in XSI, but then, resolution issues arise with perhaps a scene that's viewed from multiple altitudes (as in my last job).
What are you interested in using Shape files for?Roads, population distribution, water bodies, surface masking. It would be useful to be able to blur/feather/fade the boundaries, too.
What do you feel is the basic level of functionality you'd need to effectively work with Shape files in TG2?Automatic geo location as an option, so they can be matched to real world terrain data.
How important is it for you to be able access attributes in TG2 itself, or would you be happy with setting up data for import in a more specialised GIS app?Which attributes are you specifically referring to?
The same question as above but with regard to managing projections i.e. would you expect TG2 to work with all projections thrown at it or would you be happy to set up a projection in a more specialised app for importing as something TG2 understands?Both. Sorry