I think the edge sharpness was 35 and density was 0.01... 2 secs, I wrote the settings down elsewhere for someone...
QuoteMain tab; Depth=2000, localised=3000m radius, value at radius=-0.25, edge sharpness=35, density=0.01,
Colour tab; colour=0.25
Lighting tab; Glow=1, glow power=2, light propagation mix=0.25, fake internal scattering=6.
Tweaks tab; Flatter base, base softness=0.325.
The actual noise fractal was pretty much default cloud fractal settings, changed to billows, noise variation = 0 and colour contrast = 2.
I think I slightly lowered the colour roughness to 1.25 but that's all I changed there, except for minor adjusting of the the warp amount. Scales were default.
I was pushing the boat out with samples as it was on this computer, I went as high as 50 for sharpness when messing around but eventually reset that back to 35 to save some cpu effort!

Cheers, I'll keep your advice in mind, though!