Terrain color varying with height

Started by Anthony Appleyard, December 19, 2014, 05:36:15 PM

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Anthony Appleyard

The attached zipfile contains a Terragen job that makes a scene with a lake. The land is covered with grass - including the bed of the lake. Please, in detail, what must I do (inserting nodes, etc) to make the land below altitude 0 (= the bed of the lake) grey and steep slopes brown (bare rock) and the flattish dry land green?

yossam

Distribution shaders work wonders..............look at the wiki.  ;D

Upon Infinity

Go into the shaders panel, and switch your base colour to your stone colour.  Add a new surface layer.  Make this your "grass" colour.  The surface layer has built-in limits to control slope and height parameters.