Ah, thank you for the Move.
Must start by saying I have learned some really good housekeeping habits and methods for faster renders from the forum posts, Wikis, and tutorials; so I'm happy with the new info you guys are putting out for us noobs.
.
I've been trying to suss this out myself but after not much real progress, I need to stop and ask directions like a real man.
I have a earlier G5. I'l just copy the specs here:
Edit : mac OSX 10.5.8
Model Name: Mac Pro
Model Identifier: MacPro1,1
Processor Name: Dual-Core Intel Xeon
Processor Speed: 2.66 GHz
Number Of Processors: 2
Total Number Of Cores: 4
L2 Cache (per processor): 4 MB
Memory: 6 GB
Bus Speed: 1.33 GHz
Boot ROM Version: MP11.005D.B00
SMC Version (system): 1.7f10
The display/video info here:NVIDIA GeForce 7300 GT:
Chipset Model: NVIDIA GeForce 7300 GT
Type: Display
Bus: PCIe
Slot: Slot-1
PCIe Lane Width: x16
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0393
Revision ID: 0x00a1
ROM Revision: 3011
Displays:
VG910s:
Resolution: 1280 x 1024 @ 60 Hz
Depth: 32-Bit Color
Core Image: Hardware Accelerated
Mirror: Off
Online: Yes
Quartz Extreme: Supported
Rotation: Supported
Cinema HD Display:
Resolution: 1920 x 1200
Depth: 32-Bit Color
Core Image: Hardware Accelerated
Main Display: Yes
Mirror: Off
Online: Yes
Quartz Extreme: Supported
Rotation: Supported
The problems:
My "crash" is seems to me a system lockup in the user interface. I can still hear the hard drive working and sometimes during animation sequence renders I can hear the fans spool up even during lockup, so I think it's just the GUI that's gone west, and the unix below is still working.
1) I have never been able to open the object renderer window without a crash.
2) I can't seem to import .mtl for an object(this could just be Newbie stuff)
A crash can happen with an old real messy file or a new file with just a few shaders from default settings. Just no trends there.
A crash can also happen soon after I start from a cold computer or after a long day with a warm one. I have not yet seen anything to make me think it's overheating.
The NVIDIA GeForce 7300 GT was just a cheapo card for us desktop publishers and has been fine for that. But I lock up whenever I am attempting 3-d stuff in T2 or Daz3d or even Google sketchup. If I get any indication that the Video card is responsible, I will be happy to upgrade.
Thanks so much for responding,
Russ in Alaska
Here's a link to my art blog with some of the ways I have used T2 to actually earn a living. it has been an awesome tool for my work. Some just-for fun work and my first movie there too
http://rcmportfolio.blogspot.com/