Hi, I'm creating a scene of rolling hills covered with plum blossom trees all the way to the horizon.
I have the basic terrain working ok and population using xfrog plants with good height and placement variety. Sorry can't attach a pic as it's for a commercial project.
I want to vary the color of the trees some should have white flowers, some pale pink, some bright pink etc, on an individual tree basis. Is there any way of doing
this procedurally to get the color variation or will I have to photoshop the textures to make variations and then use 4-5 different populations?
secondly is there a way of doing warping on the trees to simulate wind movement? No one has asked for this yet, but if the clients do ask for it I want to know if it's even vaguely possible. I could potentially do this in Nuke, if I render the trees as a separate layer and fake it with 2d displacement, very curious to know what could be done inside Terragen about this.