On prior posts, it's stated that generally you want to make your terrain, then apply any displacements to it, then run it into a compute terrain node, then add color and objects.
1) Since objects and populations normally want to sit on the terrain, do people usually have a second compute terrain node placed just before their populations if they have, at any point, added some displacement along with their surface color? It seems that it would be pretty hard to ALWAYS create all of your displacement before creating any color, as sometimes your displacement and color are the same power fractal node. But if you displace your terrain along with color after you've computed your terrain, don't you need to compute the terrain again? Otherwise your populations have the chance of floating in air or being buried.
2) Do people typically have more than one compute terrain? If so, what are some typical situations when you need more than one compute terrain?
Thanks