Hey guys, Thanks for the input on this. I have made a lot of progress in learning how to model using Hexagon2. After looking at sculptris and mudbox, and then some other free modelers. It turns out that Hexagon is a great little program, and its still free! I highly recomend it to everyone. Hey, if I can use it, imagene what someone who knows what they are doing can acomplish
I hope to have an image finished for you guys to crit, soon.
In the meantime, I have this rather broad questions about HDR in modeling for TG2... But first can anyone point me to some reading on using HDRI(s) for modeling, and any relevant threads as HDR relates to TG2 (in put, not out)
Thanks!