Apollo 1 and 2

Started by dandelO, May 05, 2012, 12:11:09 AM

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Henry Blewer

Looks as good as NASA could do.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

choronr

The close up of the astronaut and lander are super. Maybe a bit of some small dust clouds behind his feet?

choronr

#17
Quote from: dandelO on May 05, 2012, 12:19:55 AM
The objects are from the 3D Warehouse, Kadri. :) http://sketchup.google.com/3dwarehouse/
I guess you have to have Sketchup in order to use the model and convert it into an .obj?

TheBadger

very good!


Quote from: choronr on May 07, 2012, 01:03:58 AM
Quote from: dandelO on May 05, 2012, 12:19:55 AM
The objects are from the 3D Warehouse, Kadri. :) http://sketchup.google.com/3dwarehouse/
I guess you have to have Sketchup in order to use the model and convert it into an .obj?

Is this correct?
It has been eaten.

choronr

I think so; and, I think you need the 'pro' version of Sketchup.

TheBadger

Quote from: choronr on May 08, 2012, 12:56:47 AM
I think so; and, I think you need the 'pro' version of Sketchup.

I have the free version from a while back. hmmm? When I have some extra time I'll check for my self... But when martin reads this, hope he he will tell us how he did it.
It has been eaten.

choronr

Not sure, but you might be able to get the trial version free for a short time - then, try to download the astronaut (or any other model). Not sure you can convert the Sketchup file to an .obj file with the pro version.

Dune

For a while you could freely use Babel 3D to convert skp into obj. But the obj's sometimes have endless lists of items.

dandelO

Yes, the pro version has exporters for 3D models but you can also download various 3rd party exporter plugins compatible with the free version.

The .obj exporters I've tried are buggy and output broken models many times. I export as .3ds out from Sketchup and convert with Carrara or Poseray, both make TG friendly objects.

Sometimes you will also find Collada files alongside the .skp models for download, if that's the case, just get them, most 3D applications will use this format directly.