Hey guys.
in the note for this file it says
Quote...the mask is displaced with high frequency power fractal to get some variation on Y axis
Can anyone who has this clip tell me exactly where the parameter freelancah is revering to is. I need much more variation in my Y, but I don't see where that parameter is. No slider that clearly represents it. Im probably just over looking something, but nonetheless, a conformation on what I should do would be much help.
I got the file adapted and working for me very well, Im just having a little trouble tweaking this last point.
Also, the color adjust shader and "Power fractal shader v3 07" are the only places I see that allow for color picking. But in both cases the colors there, are not the color you get when you render his scene (maybe its just the lighting?) Anyway, please confirm for me if you would, were I can change + plus add a node stack for additional color variations.
I am asking with respect to the ring stones alone, not the planet.
Thank you to anyone who wants to answer.
By the way, where has freelancah gone?! Come back freelancah, we miss you.
Cheers.