Yeah, okay. Technically I said that, but I said this before that, "...but the process to get to another application like TG2 doesn't make sense." I do not think the tools inside zBrush can stand alone
well by themselves without another program before bringing the object into TG2. It can be done, but it's not sensible.
I'll even go so far as to say from what I've seen that almost every use of zBrush in the film industry use Maya (which Seth has) or Softimage or 3DS or Lightwave, etc. before taking something by itself from zBrush.
So, yeah, I wasn't clear. But, it amounts to the same thing - until zBrush gets something like Qremesher, I don't see very many great options for Seth to be excited about zBrush. And now I've ruined his thread.
So sorry Seth. And we both like your Showreel. I just wish it had more objects, like trees and grass and maybe people running through it. But, it is a very good reel. And you know I say these things as a friend - I have done nothing better.
Quote from: j meyer on May 22, 2012, 10:35:16 AM
here:
First the OBJ would need to go through another 3D application to take the poly count WAY DOWN.