Hi, can somebody help me with an issue I've been having?
Basically, I want to do an animation where the camera zooms down from space, through the clouds e.c.t...
My problem is that I want my clouds to look flat without much detail in them when the camera is far away (see picture 1) and then when the camera is close, I want the clouds to have more detail in them (see picture 2).
I thought the best way to achieve this was to use a distance shader to make the clouds sort of
disperse into more detail as the camera moves closer. But for some reason it isn't working. What am I doing wrong?
Be gental, I very new to this