I'm not familiar with the plugin mentioned. For camera animation, you would currently need to export the camera data into .CHAN format. There may be an exporter for Lightwave, I don't know. For animated objects, you should export an object sequence (OBJ format), then specify a sequence in your object loader in TG using the same syntax as the frame sequence output, e.g. %04d for 4 digit sequence like object_%04d.obj which would read object_0001.obj, object_0002.obj, etc.
- Oshyan