Trying for a look of nature reclaiming an old asphalt parking area and old ivory.
Q-ball sphere uses yellow tinted translucency value of 21.0 and
luminosity of 0.06 using the fake subsurface scattering idea by Ryan Archer.
Render set to Cubic B spline(soft).
Grass (both normal and tiny as moss) by Walli
Herb Robert by Xfrog