Dragonland

Started by nbk2, February 11, 2013, 12:05:49 PM

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nbk2

Hi.

after a break I did a wee TG2 picture with planet wide rock deformation. Original and the one I will post on DA attached.

Not meant to look realistic

The terrain is driven by helix nodes and the mesh is a Spherical Kleinian mesh  export blender UV mapped from Incendia EX V (400^3 voxels) .. Millenium Dragon from DAZ

TheBadger

very cool image. Its a little flat though. Some more dynamic lighting may be a great help.
It has been eaten.

nbk2

Thanks.

Yeah it started off as a backlit scene, so I'ss see what I can do :)

nbk2

I think I will leave it at that, onto something new :)