Departure

Started by Simius Strabus, March 11, 2013, 11:35:23 AM

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Simius Strabus

Real bussy at work, but I found some time to cook this up.
You can find the ship here (credit: jhthomas512):
http://www.turbosquid.com/3d-models/sailing-warship-lwo-free/516968
Why stop dreaming when you wake up?

iMac i7 2.8GHz 8Gb

cyphyr

Interesting, are there two suns ?
If anything I'd say that this was a little "over-cooked", try lowering the roughness and reflection on the water just a little. I really like the lower pale orange sun, you got that just right. The upper one seems a little too harsh (imho) but I guess you need that for the god rays,maybe a thin layer of cloud just in front of it or just lowering it's intensity a little.
Good work
Richard
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
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Ryzen 9 5950X OC@4Ghz, 64Gb (TG4 benchmark 4:13)

TheBadger

lower sun really looks nice for me.
Like the effects of the second sun too.

Agree about the water though, it looks way to turbulent.
Also the box in the water, what is that? A ship? a spaceship? What is departing? Is it just a place holder or is the render to small to see the details?

I understand its a WIP. But sometime when an artist is working,  he knows an element in his work so well that he will recognize it any place. But someone else seeing it for the first time may not even be able to understand what the object is... Just something I often have to remember.
It has been eaten.