inky's 'journey's end'

Started by inkydigit, March 26, 2013, 07:17:39 am

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Dune

The only issue I see is that it's not really about a road, and the contest is specifically a Road Contest. There's a gravely area, but I should change the POV to make it more as the centerpiece and work it out to be a proper road, be it a gravel road. That would be my advice. 

Tangled-Universe

The road can either be main subject of the image or a supportive element of the image subject.


Cheers,
Martin

Dune

Still, if there's a jury or poll, a clearly visible road may have more chance. That would be a large part of my criteria if I were to judge.

inkydigit

Thanks for the input guys... The theme is 'roadside' so I will keep that in the forefront of my mind( and image ) !
Cheers
Jason
:)

DannyG

always liked that render Jason, look forward to additional work on this Cheers man

j meyer

The beetle needs some axles.From this point of view there's really something
missing down there. ;)
Keep going J,J.

inkydigit

thanks Danny and J, concocting ideas as I type... onwards and upwards!
a new pov may solve the missing metalwork... maybe a new car... not sure yet...
cheers
J

:)

inkydigit

ok, so I have been tinkering a little - I found this place, I quite liked it so, I tinkered some more.... there are some things that are wrong, these can be fixed easily enough I hope.... what do you think?
cheers
Jason
:)
edit: btw, very minor pw=saturation and exposure...etc...

Tangled-Universe

Yeah looking good. The breakup of the road is very very nice!
The stones/pebbles could be a bit smaller and use a bit more detailing, perhaps.

What else are you planning?

Cheers,
Martin

choronr

Looking good Jason. Maybe a beam of sunlight shining down on the road would be effective as well.

inkydigit

Thanks Martin and Bob, the on the 'things to do' list include - fixing the fake stones-scale/textures etc...
Removing the stray daisies from the ruts - fix the tree placement -maybe remove or replace it- not sure yet? - increase exposure/GI settings, maybe some random weeds, a fence and gate before the field/ditch.... It has been said that TG tinkering never ends...how true indeed... More updates to come soon....
Cheers
Jason :)


inkydigit

Hi folks!
Here is the latest iteration:
Very minor pw =  saturation/contrast/jpegging...
Still some tweaking to do...
What do you think so far?
Cheers
Jason
:)

inkydigit

the no pw version, just jpegged...
:)


Zairyn Arsyn

your last render looks great, :) though the only problem i have with it is the pov, its low enough to ground where you can easily pick out the fake stones

though the road does look pretty good already.
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