I have a camera animation imported into TG2 as an fbx. It is mostly working very well except when I render, I sometimes get a strange "flip" of the camera. Stepping through frame by frame you can see that for 1 frame it is rotating, then 1 black frame, then 1 more flip frame and then back to normal.
I don't see this when I scrub through the TG timeline, just when I render. It is a very low quality render for an internal review purpose, I don't know if that has anything to do with it.
Anyone else have this problem or know what's causing it?